EA tries to fight cheaters and bots with AI
In a world where multiplayer games are rapidly taking over, EA may have found a permanent solution to cheaters and bots that risk ruining Apex Legends, Battlefield 2042 (coming soon to Xbox Game Pass, just over a year after its launch) and many other titles. As reported online, in fact, the publisher and developer of Redwood has just patented a new technology, which would greatly help the various teams that have to analyze the reports of cheating and proceed to ban many players.
Now, if it is true that the patent is actually present, it is by no means certain that it can be committed. Not infrequently, in fact, larger companies prefer to protect themselves with regard to the technologies they could adopt. In addition, such a solution could be decidedly perfect, but the risk of something going wrong and banning users who have not actually committed illegal is still around the corner. In short, the application of increasingly complex anti cheats (and the creation of increasingly realistic open worlds) will certainly be a reality over the next few years, but let's forget to see them implemented practically immediately.
In addition to bots and cheater, another unpleasant aspect of online games is certainly that relating to toxic players, who insult and bully using text and voice chats. In this respect, more and more development teams are taking precautions and switching to the use of much more rigid and even slightly dystopian measures, such as listening to in-game conversations. All, of course, to protect their user base as much as possible.