LEGO Star Wars The Skywalker Saga: The combo system is Devil May Cry style for fans

LEGO Star Wars The Skywalker Saga: The combo system is Devil May Cry style for fans

LEGO Star Wars The Skywalker Saga

LEGO Star Wars The Skywalker Saga has finally been released and is a quality game, certainly interesting for LEGO fans and - above all - Star Wars. But there is one detail that is astonishing: the characters' combo system, which was quickly compared to that of Devil May Cry.

Players have realized that it is possible to perform multiple aerial combos, which - added to the fact that the child characters cannot be destroyed - allows you to continue to perform shots and move in the air, rising higher and higher. It is a move, among other things, that allows you to skip certain parts of the map: the speedrunners of LEGO Star Wars The Skywalker Saga will probably make use of it.

The interesting part, however, is that the players have started looking for various types of combos that can be performed in loops, thus creating spectacular "fights", which are then shared online. You can see a prime example from LEGO Star Wars The Skywalker Saga below. Among other things, it is an Anime Music Video style montage.


Others, faithful to the inspiration given by Devil May Cry, have created montages based on the combos of LEGO Star Wars: The Skywalker Saga using the HUD and the sound effects of the Capcom game. Here is a video showing a fight.


Finally, we leave you to our review of LEGO Star Wars: The Skywalker Saga which "took a long time to wait but in the end proved to be the mammoth title that TT Games promised us. The variety of content and collectibles is unprecedented, and on the gameplay front we have found very important improvements that make the experience much more engaging and rewarding. "

Source Have you noticed any errors?




LEGO Star Wars: The Skywalker Saga Wiki Guide

Last Edited: 9 Apr 2022 1:43 pm


Villains have access to a list of Upgrades reserved for these ne'er-do-wells. The Upgrades focus on boosting their capabilities on the battlefield, their hacking prowess, and the ability to command a Training Remote.


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Demolitions Expert

Grenades cause explosive damage over a larger area.

  • Level 1 - Slight increase to blast range. Cost: 10,000 studs, 4 Kyber Bricks
  • Level 2 - Moderate increase to blast range. Cost: 25,000 studs, 8 Kyber Bricks
  • Level 3 - Large increase to blast range. Cost: 50,000 studs, 12 Kyber Bricks
  • Demolitions Expert.jpg

    Extra Ammo

    Weapons found in Weapon Drop Crates carry more ammo.

  • Level 1 - Weapons carry 25% more ammo. Cost: 10,000 studs, 4 Kyber Bricks
  • Level 2 - Weapons carry 50% more ammo. Cost: 25,000 studs, 8 Kyber Bricks
  • Level 3 - Weapons carry 100% more ammo. Cost: 50,000 studs, 12 Kyber Bricks
  • Extra Ammo.jpg

    Defense Droid

    A training remote will provide backup during combat.


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  • Level 1 - Training remote attacks cause a small amount of damage. Cost: 10,000 studs, 4 Kyber Bricks
  • Level 2 - Training remote attacks cause a moderate amount of damage. Cost: 25,000 studs, 8 Kyber Bricks
  • Level 3 - Training remote attacks cause a large amount of damage. Cost: 50,000 studs, 12 Kyber Bricks
  • Defense Droid.jpg

    Villain Terminal Expert

    Villain Terminals can be bypassed, or completed for bonus Studs.

  • Level 1 - Completed terminals reward 2500 studs. Cost: 10,000 studs, 4 Kyber Bricks
  • Level 2 - Completed terminals reward 5000 studs. Cost: 25,000 studs, 8 Kyber Bricks
  • Level 3 - Completed terminals reward 7500 studs. Cost: 50,000 studs, 12 Kyber Bricks
  • Villain Terminal Expert.jpg





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