Is There Room for New Esports Titles to Emerge?
(Image from iesf.org)
The past few years
have seen impressive growth for the world of esports as a whole, whilst the
premier titles in League of Legends, Counter-Strike, and DotA have continued to
grow and thrive particularly amongst more casual viewers and players and punters
looking to wager at casinosnotongamstop.org and other similar sites too, the real success story came from the
launch of Riot Games latest title in Valorant. Merging the tactical gameplay of
FPS titles like Counter-Strike with the hero and skill-based gameplay of
Overwatch, Valorant has managed to emerge as one of the big names, and with the
fantastic production of Riot backing this too, it has been able to set itself
apart. But is there room for further large titles to emerge?
There are some other
games that have been growing in viewership and on the cusp of emerging into
this larger space too, games like Call of Duty which had previously been
limited to consoles but now emerging on PC are one such game with a large
audience, battle royal games in Fortnite, Apex Legends, and PUBG are growing
too but not quite to the same scale, and options like Rocket League have
captured a niche but interested audience.
It isn’t just about
the gameplay, however, as an indication of success which is what many
interested in esports may think – the production team and broadcasting
have become an extremely important part of pushing the games forward too, Riot have been mentioned here as
the lessons learned in the early days of League of Legends have been able to
continue pushing forward and the production has certainly been part of the
success – especially when looking at Valve’s titles of Counter-Strike and DotA
which have great levels of production too but not on the same level just yet as
more production is handled by individual events rather than a singular team.
In order for a new
game to emerge in esports and become successful, it needs to be able to check
both boxes – be a compelling game with good in-game systems but also to have
the production that makes it appetizing to viewers both experience with the
game and new to the game without any previous experience too – there’s a fine
balance to be found between gaming, betting and lifestyle, and it takes a lot of investment to work, but given the
success seen over the past couple of years there are plenty of opportunities to
do so, and the blueprints show for the best ways to succeed too.