God of War on PC is the best commercial for PS5, do you agree with this user?

God of War on PC is the best commercial for PS5, do you agree with this user?

God of War on PC is the best commercial for PS5

Sony may not need to advertise PS5 in the best possible way given the great results in terms of sales, but certainly the port of God of War seems to contribute, at least in part, to fuel the popularity of the platform. Yes, because the latest PS4 exclusive lands on Steam and the Epic Games Store has practically convinced several users to look at the latest console with greater interest.

Nothing so extraordinary. There is certainly a large audience made up of PC gamers who have never had a PlayStation 4 and who consequently have not been able to play the Sony exclusives. However, the arrival of God of War seems to have changed the cards on the table, with users now declaring themselves in love with the game. In particular, a review emerges that makes it clear exactly what the scope of God of War was and that deserves to be shared.

“Go to hell with this game. It doesn't cost $ 49.99. It costs me over 600 dollars because now it forces me to buy a PS5 to play the sequel ”, reads the review published on Steam and spread via Twitter. And the player's comment appears to be very genuine indeed: 57 hours played and probably the story over. God of War really seems to be one of the most popular games ever and perhaps the move to bring it to PC will also serve as a showcase to show the quality of PlayStation first parties.

"Fuck this game, The price on Steam says that the game is only $ 49.99 but that's a lie, it's going to cost me over $ 600 total because I'm literally forced to buy a PS5 and God of War Ragnarok now. "

God of War

57 hrs played (avg. 17) pic.twitter.com/NwC7rSLikv

- GameReviews.txt - Now With Awards! (@gamereviews_txt) January 24, 2022

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The problem for this user (and for many others who have expressed the same, identical sentiment) will now be finding a PS5. As we all know, in fact, the market is still a slave to the lack of stocks, which forces endless waiting lists. For Microsoft, however, it does not seem to be a problem of touts or shortage of components, but simply ours. Find all the details on this new and curious point of view at this address.

If you already have a PS5, we recommend that you buy Returnal, one of Sony's best exclusives.






God of War and Monster Hunter Rise top Steam charts — this is big for gaming

God of War (2018) and Monster Hunter Rise have been on PC for only about two weeks. But they’ve already skyrocketed to the very top of the Steam sales charts, and it seems as though they’re staying put.


Monster Hunter Rise has “very positive” user reviews; God of War has “overwhelmingly positive” ones. We evaluated both games, claiming that MH Rise was even better on PC than it was on the Nintendo Switch, while God of War “proves that we need more PlayStation games on PC.”


The people have spoken, and the message is loud and clear: Console-exclusive games belong on PC. They make a ton of money, they delight players and they’re sometimes even better than the console releases that preceded them.

An end to the console wars

ps5 <a href="https://www.sportsgaming.win/2021/12/xbox-series-x-branded-guardians-of.html">xbox series x</a>

(Image credit: Microsoft/Sony)

It’s no secret that I am not a fan of “console war” rhetoric. Few things in the tech enthusiast space are more exhausting than watching people have the exact same fight for 30 years and counting, occasionally stopping to swap out specs and manufacturer names. The PS5, Xbox Series X and Nintendo Switch all have different strengths and weaknesses. By evaluating where each one excels and falters, buyers can make the best use of their limited money and leisure time.


When it comes to choosing a console, I would argue that no single criterion is more important than game selection. How well a console runs games is almost totally ancillary if it doesn’t have games that you actually want to play. Usually, the calculus goes something like this: If you want to play Mario and Zelda, get a Switch. If you want to play God of War and Ratchet &amp; Clank, get a PlayStation. If you want to play Halo and Forza, get an Xbox.


Up until late in the Xbox One/PS4 life cycle, that was pretty much the common wisdom. Each console manufacturer held onto certain franchises like grim death. Buying a console was essentially a prerequisite for enjoying your favorite series.


That all began to change when Microsoft, long a proponent of PC gaming, decided to make a serious foray into the wonderful world of computer games again. Gears of War and Halo triumphantly returned to PC. Microsoft was even willing to list these games on Steam, which many players prefer to the company’s clunky Microsoft store. Now, Microsoft has committed to almost total parity between the Xbox Series X/S and the PC. Almost every Xbox game from a first-party Microsoft studio comes out on PC, and vice versa, usually with seamless cross-saves to boot.


While Sony’s steps have been a little more hesitant, it’s still embracing a future of PC parity, one hit game at a time. Former PS4 exclusive Horizon Zero Dawn debuted on Steam in 2020, followed by Days Gone in 2021. Now, we have God of War, and in a few weeks, we’ll have two Uncharted games. It’s not a Microsoft-level commitment to an unbroken PC/console ecosystem, but it’s a big crack in Sony’s “all PlayStation, all the time' edifice. PCs can run these three PS4 exclusives beautifully; is there any reason they couldn’t do the same for, say, The Last of Us or Marvel’s Spider-Man?

The Nintendo variable

Monster Hunter Rise - Wirebug

(Image credit: Capcom)

Usually, at this point, I would consider some kind of counterargument. Console exclusives have been a fact of life for a long time; there must be some logic behind them. And there is, in terms of both selling consoles and optimizing games. However, the facts also speak for themselves in this case. God of War and Monster Hunter Rise are big hits, and Xbox’s plans to integrate with PC have made Xbox Game Pass the best deal in gaming.


Perhaps hoping for Ratchet &amp; Clank on Xbox or Halo on PS5 is too much of a stretch, but the PC seems like a logical middle ground. Both consoles run games similarly to the way a PC runs games, and even use similar hardware to do so. PC represents a largely untapped audience for console-exclusive series, and an active modding community can keep a game alive in the public consciousness long after people have completed the story mode. (Hello, Skyrim.)


That’s why it’s interesting that one of the games under consideration this week is a former Nintendo Switch exclusive. Of all the three major gaming companies, Nintendo seems like the least likely to share its properties with the PC community. Yes, we had a handful of Mario games on PC back in the ‘90s, but none of the major entries, and Nintendo hasn’t revisited the topic since then.


It’s worth noting, of course, that Capcom both developed and published Monster Hunter Rise, so Nintendo exclusivity was never a guarantee. Nintendo seems far less likely to share anything it’s developed or published, from Mario and Zelda on one end of the spectrum, to Bayonetta 2 and Marvel Ultimate Alliance 3 on the other.


And yet, perhaps it’s time to ask “why?” Both Microsoft and Sony have embraced the PC platform, to varying degrees, and neither company has gone bankrupt. Xbox and PlayStation sales are better than ever. The PC ports are commercial and critical darlings. The Switch is admittedly less like a PC than either the PS5 or the Xbox Series X, but if emulators have shown us anything, it’s that Nintendo games could run — and run gorgeously — on a PC.


Right now, only Microsoft seems to be embracing PC gaming to its full potential, and that’s a shame. Sony is on the right track, however, and the next few years could see a bevy of beloved PS4 (and PS5?) titles delight a whole new demographic. As much as fans on Twitter might like to argue about exclusives, Twitter isn’t real life, as the old saying goes — and being inclusive, rather than exclusive, seems to be the better choice.


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