AMD RSR aims to deliver up to 70% more performance
AMD shared some details on the new features of the 2022 release of the Radeon Software Adrenalin drivers through its official YouTube channel. In addition to showing software solutions such as AMD Link and Privacy View, perhaps the most interesting gem is the Radeon Super Resolution (RSR), a new upscaling technology that the company anticipated a short time ago. In the video, it is also specified that the launch of RSR is scheduled for the first quarter of 2022. As such, it is expected to arrive before the end of March.
Photo Credit: AMD The video shows the performance improvements users can expect when the technology is activated. In particular, in the popular MMO Warframe it will be possible to have an alleged increase equal to 70% compared to the native rendering. In the movie this improvement is verified in a scenario where the game is rendered internally at 1440p with RSR upscaling to 4K resolution. The increase in performance and image quality will certainly differ depending on the resolution used for internal rendering, just like with AMD's FSR and NVIDIA's Deep Learning Super Sampling (DLSS).
if (jQuery ("# crm_srl-th_hardware_d_mh2_1"). is (": visible")) {console.log ("Edinet ADV adding zone: tag crm_srl-th_hardware_d_mh2_1 slot id: th_hardware_d_mh2"); } AMD's RSR is a new software upscaling solution that is based on the company's FidelityFX Super Resolution (FSR). This is not so much an evolution of FSR, but rather a global way of using FSR. With RSR, AMD has created a game-independent and developer-independent upscaling solution, which can be enabled at the Radeon driver level in any title that supports exclusive full-screen rendering. This is done by moving the upscaling algorithm lower in the graphics pipeline than FSR.
Photo Credit: AMD
AMD's video ends with a table of end notes confirming that the technology is currently only supported on RDNA and RDNA2 graphics cards (RX 5000 series and RX series 6000, respectively), but it is possible that, in the future, it will also be enabled on products belonging to previous generations. With driver-based RSR technology, the company's less powerful video cards, including the upcoming Radeon RX 6500 XT, will be able to deliver even better performance.
Photo Credit: AMD The video shows the performance improvements users can expect when the technology is activated. In particular, in the popular MMO Warframe it will be possible to have an alleged increase equal to 70% compared to the native rendering. In the movie this improvement is verified in a scenario where the game is rendered internally at 1440p with RSR upscaling to 4K resolution. The increase in performance and image quality will certainly differ depending on the resolution used for internal rendering, just like with AMD's FSR and NVIDIA's Deep Learning Super Sampling (DLSS).
if (jQuery ("# crm_srl-th_hardware_d_mh2_1"). is (": visible")) {console.log ("Edinet ADV adding zone: tag crm_srl-th_hardware_d_mh2_1 slot id: th_hardware_d_mh2"); } AMD's RSR is a new software upscaling solution that is based on the company's FidelityFX Super Resolution (FSR). This is not so much an evolution of FSR, but rather a global way of using FSR. With RSR, AMD has created a game-independent and developer-independent upscaling solution, which can be enabled at the Radeon driver level in any title that supports exclusive full-screen rendering. This is done by moving the upscaling algorithm lower in the graphics pipeline than FSR.
Photo Credit: AMD
AMD's video ends with a table of end notes confirming that the technology is currently only supported on RDNA and RDNA2 graphics cards (RX 5000 series and RX series 6000, respectively), but it is possible that, in the future, it will also be enabled on products belonging to previous generations. With driver-based RSR technology, the company's less powerful video cards, including the upcoming Radeon RX 6500 XT, will be able to deliver even better performance.