Halo Infinite, watch out for this bug! It can compromise the campaign
Halo Infinite
Over the last few hours, reports of a very serious Halo Infinite bug have multiplied. As reported on ResetEra, a corruption of the save file could occur during the campaign, which forces players to start over.Let's go in order: according to the reports, at some point Halo Infinite may ask the player to sign in to Xbox. However, the pop-up window must be closed. In fact, once you log in, the game will corrupt your save. "If you see this pop-up you have to close it, do not log in", reads the post launched today. For some strange reason, in fact, Halo Infinite will believe you out of the game and this will lead to making your file save completely unusable. All regardless of platform and version: this bug affects all versions, of all consoles.
The reasons behind this strange behavior of the game have not yet been clarified. Despite this, the double login could be caused by a series of reasons still to be investigated: Quick Resume with a shared account, controllers disconnected and then reconnected, the connection of another controller or, simply, also the change of connection of the pad, from Bluetooth to wired connection. In short, a nice wake-up call for anyone playing the Halo Infinite single player campaign. One of the users who discovered the bug in spite of himself also posted a video on YouTube, which demonstrates how his save is no longer recoverable.
We are pretty sure that 343 Industries is already looking for a fix, but we obviously don't know when it will all be public. At the moment the team's efforts seem to be directed towards multiplayer, with an update that will add modes and cure some small bugs and errors ready for the debut, as it will be launched on December 14, 2021. Keep following sportsgaming.win for all the news and the home straight announcements from the world of video games.
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Here’s When ‘Halo Infinite’ Is Getting Slayer, SWAT And FFA Playlists
Halo Infinite
343343 continues to move quickly to address player concerns about Halo Infinite’s multiplayer mode. While nothing changed for the launch of the campaign this past week, this upcoming week, they’re back to making some changes.
Halo Infinite will now be getting four new playlists, joining Quick Play and Big Team Battle. They are:
Originally, 343 said they weren’t going to be able to get a dedicated Slayer playlist done in time for 2021, but that changed. Here’s community manager ske7tch:
“As I noted last week, the team's original plans for a Slayer playlist included a variety of new variants that weren't going to be ready in time to deploy before the holiday break. To address player feedback for Slayer in the near term, we'll be releasing a basic Slayer offering to start and will look to bolster and expand with more variants in a future update.”
What I’m not quite clear on is if Slayer has been taken out of Quick Play, and that’s now a purely objective-based mode, but there’s no word on that either way. Halo Infinite has already debuted Fiesta as part of its Fracture: Tenrai event, but now it’s a permanent addition, along with SWAT and FFA, both classic Halo modes. A common complaint was that Halo was launching with far fewer modes than its predecessors, but again, in about a month, that’s mostly being resolved. 343 is working fast.
Halo Infinite
343These are not the only changes coming in the update this week. There are also further tweaks to the challenge system:
All of that sounds good to me, and pretty much every change Halo Infinite has made since launch has been a good one. I maintain they could avoided a ton of these problems with a little more playtesting or more extensive alphas, but at least these fixes are coming in fast.
These additions and changes are coming on Tuesday, December 14 for weekly reset, so that’s when you’ll get to try everything out. Halo Infinite continues to evolve and change quickly, and that seems like it’s going to be a common occurrence as 343 manages it going forward as the new Halo “platform” for this generation. Stay tuned.
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