Shin Megami Tensei V | Review

Shin Megami Tensei V | Review

Shin Megami Tensei V arrives on Nintendo Switch with high expectations from its solid fan base, which over the years has explored every interpretation of the franchise across the most disparate platforms, learning to summon demons and play with the creation of the world on home consoles. , laptops and mobile devices. A loyal fan base that of the Shin Megami Tensei series, capable of holding up despite the extreme expansion between the releases of the main episodes and the growing success of the Persona series, the spin-off born from a rib of the first episodes and today an unstoppable giant money mill for ATLUS.

Elitisms aside, the global affirmation of a decidedly more mainstream product such as Persona 5 has introduced the original brand to a far greater number of new players than any main title has ever done, providing ATLUS a precious assist to try to put back in the spotlight a series that has always been critically appreciated but almost never capable of setting the pace in the world sales charts. After the recent and welcome re-release of Shin Megami Tensei III: Nocturne, accompanied by the announcement of the contemporary world release for the fifth chapter, everything is ready to stage a comeback in style.

Who knows the series does not need summaries, having experienced firsthand all the facets of a world that was born as a reinterpretation of a "occult science fiction" novel and then takes a defined form such as JRPG, allowing themselves the luxury of experimenting with the action, tactical genre , dungeon crawler, monster collector and so on and so forth.





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