Diablo 2: Resurrected in the test: New edition with old age weaknesses

Diablo 2: Resurrected in the test: New edition with old age weaknesses

Diablo 2

A remaster essentially has to do two things: on the one hand, inspire the fans from back then, on the other hand, pick up a completely new generation. A tricky balancing act that requires compromises. You can see it in Diablo 2: Resurrected on practically every corner: Blizzard's new edition is so embarrassing not to scare away its old fans that the gameplay has really only improved the bare essentials. At the same time, the game is also available for the first time for current consoles, many are experiencing Diablo 2 for the first time - with all its timeless strengths, but also its weaknesses, which have hardly improved in the course of two decades.

Note : Serious allegations against Blizzard



In July 2021, a serious lawsuit against Activision Blizzard became known, including cases of sexism and discrimination, which are also said to have taken place at developer Blizzard Entertainment. You can find all current information here on our overview page as well as in our extensive video report. In the test for Diablo 2: Resurrected, we clarify why Blizzard's cult hit still belongs to the absolute upper class - and still does not receive an unreserved recommendation from us.

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Diablo 2: Resurrected | Results of our survey: This is how you rated the remaster loadVideoPlayer ('84499', '& sAdSetCsategory = artikel_featured', 12, '16: 9 ', false, 1380767, false, 277198, 260, false, 0,' ',' ', false);

More beautiful than memories

The most important innovation catches the eye at a run: Blizzard has knitted a brand new 3D engine that captures the style of the original almost perfectly and is bursting with details. Sharp textures, detailed environments, rolling grass, reflections in puddles, pretty lighting, fluid animations - it's something to be proud of! The most beautiful graphics are available on the PC, only here you can zoom in on the camera close to your character and admire all the details in close-up. Unfortunately, this feature is missing on the consoles. But you can switch to the 21-year-old 2D graphics at any time and on all platforms, because the original Diablo 2: Lord of Destruction runs around the clock under the modern 3D facade.

The gloomy design of Diablo 2 is perfectly captured in the remaster. Source: PC Games

Table of Contents

Page 1. Diablo 2: Resurrected in the test: New edition with old-age weaknesses Next page 1.1. More beautiful than memories 1.2. Masterpiece reloaded 1.3. Mouse or gamepad 1.4. Where Blizzard doesn't dare page 2. Diablo 2: Resurrected in the test: New edition with old age 2.1. Co-op with hurdles 2.2. Fun in the long run? 2.3. Opportunities for the future Page 3. Picture gallery for "Diablo 2: Resurrected in the test: New edition with old age" The visual rejuvenation also runs through the videos: All cutscenes have been re-rendered with attention to detail and optically brought up to date, but the content remains the same close to the original: cuts, perspectives, music, even the mediocre German voice output, everything like in the old Diablo 2. A remaster can't really do much better.

Technically, there are of course small differences here and there. For example, the PC version does not support ultrawide resolutions because the opponent's AI is simply not designed for this (can even be observed at 1080p, there are always moments when opponents stand idle at the edge of the screen) to see a slightly larger image section on the PC than on the consoles. The versions for PS5 and Xbox Series S / X run with a smooth 60fps, on PS4, Xbox One and Switch 30 frames per second are achieved, which is completely sufficient for gaming. The graphics quality was noticeably reduced on the Switch, some environmental details are missing and the lighting quality has been reduced significantly. We'll show you why it is still playable and how the graphics compare to the PC version in a special about the Switch version of Diablo 2: Resurrected.

Graphics change in Diablo 2: Resurrected Alte 2D graphic full screen slider New 3D graphic
The loot chest is significantly larger than it used to be and can now be used by all heroes on an account. Source: PC Games Practical: A new detailed view summarizes our passive character bonuses. Source: PC Games Diablo 2 is not a modern experience, even the few innovations cannot compensate for that. One of the most important upgrades is the larger loot box, which has a lot more storage space and which all characters on an account can now access - so you no longer need "packhorse" heroes to swap items between your characters. However, the inventory is still as small as ever. So you have to travel back to town every few minutes and laboriously sell your loot because the backpack is jam-packed again. But Diablo 2 has learned something else: Gold is now automatically collected and the values ​​of items can finally be compared at the push of a button. This ensures significantly more comfort and speed. In addition, there is now an extra window in the character sheet that summarizes your passive bonuses. Very useful!

Mouse or Gamepad

Since Diablo 2 was originally designed for mouse input only, Blizzard had to come up with a brand new gamepad control. It is also surprisingly well done: With the controller you steer your character almost as directly as in Diablo 3, you can comfortably avoid attacks and navigate through the levels much more precisely. The highlight of the gamepad control is the new skills bar, in which you can occupy up to twelve slots with your attacks and spells. This ensures significantly more gaming comfort, also because you can now trigger your talents directly at the push of a button. For comparison: With a mouse and keyboard you first have to laboriously select skills using the mouse wheel or F-keys.

With the gamepad, we use a skills bar and trigger our talents directly. Source: PC Games That is precisely why it is so disappointing that mouse-keyboard players of all things have to do without the new talent bar! There is also a sorting function only with a controller. You can also connect a gamepad to the PC and enjoy the new features, but that is little consolation for die-hard fans who prefer to play Diablo 2 with the mouse. However, gamepad controls also have their problems. For example, there is no button here for the cool zoom function. Potions and scrolls must be bought separately. The map section cannot be moved. And the already cumbersome inventory management gets a little more fiddly with the gamepad than with the mouse.

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Diablo 2: Resurrected: Where the hell are these features, Blizzard? loadVideoPlayer ('84442', '& sAdSetCsategory = article_featured', 12, '16: 9 ', false, 1380767, false, 277198, 260, false, 0,' ',' ', false);

Where Blizzard doesn't dare

Nostalgia or cult status - in some points Blizzard could have improved the game without any problems without losing a fraction of its soul. Why can't items simply be identified at the push of a button, but must the tome always be activated beforehand? Why can't Deckard Cain check the contents of the Horadrim cube right away? And why is there no loot filter to hide useless items? Console gamers in particular who are experiencing Diablo 2 for the first time will miss the convenience that has long been standard in other action RPGs.






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