Project Zero: Black Water Priestess - Horror Fun Preview
Project Zero
Does Nintendo own the Project Zero brand, or Fatal Frame as it is called in other parts of the world? Well, at least that's what most observers thought so far. Many years ago it was said that the rights had been transferred to the Mario group, so the last couple of remakes, spin-offs and Project Zero: Priestess of Black Water were released exclusively for Wii, Wii U and Nintendo 3DS. The new edition of Priestess of Black Water will now appear on October 28, 2021 in addition to the Switch for the other platforms, i.e. PC, PS5, PS4 and the Xbox consoles, and unlike on Wii U, Nintendo does not act as a publisher , but Tecmo Koei, who were previously only responsible for development. So you can be confused!Table of Contents
1 Horror, the second 2 Ghost riders on the path 3 Arigato, Geist-san! * giggle * 05:40Project Zero: Priestess of Black Water | PREVIEW | Second chance for the Japanese horror loadVideoPlayer ('84188', '& sAdSetCsategory = article_featured', 16, '16: 9 ', false, 1377314, false, 277734, 260, false, 0,' ',' ', false);
Horror, the second
Japan wants to be Japan, which is why the female figures are barely dressed, thanks to optional costumes even tighter. Source: Tecmo Koei Either way, it is nice that the horror game is now being given a second chance, because hardly anyone came in view of the fact that it is a niche product anyway, which was also stuck on a not very popular console embarrassed to play it. You always like to see classic horror, but unfortunately very seldom today, especially with such Japanese influences. In Priestess of the Black Water we end up in a forest at the foot of Mount Hikami, where suicides are overwhelming and where the spirits of restless souls are up to mischief. The model for this is without any question the real Aokigahara forest, which - without the supernatural aspect - has the same sad role and which came into the public focus some time ago due to the disrespectful behavior of the youtuber Logan Paul.Always again we get an insight into the terrible events from days gone by by means of beautifully staged sequences. Source: Tecmo Koei We are thankfully saved from intelligence-free internet stars in the game. The three protagonists Yuri Kozukata, Ren Hojo and Miu Hinasaki have to deal with all kinds of ghost figures, each of the three at a different time. This is not done with a pistol or baseball bat. Instead, the only way to defend yourself is camera obscura. This antique camera can do more than just take pretty snapshots. Instead, it does damage to the aggressive astral figures, especially if we can get them properly in front of the lens. A highscore system evaluates our ghost hunt, which gnaws at the atmosphere through various flashes, is playful but nice.
The camera Obscura is the only way to defend ourselves against the countless ghosts. Care must be taken to ensure that there are rolls of film. Source: Tecmo Koei Behind this is an upgrade mechanism, thanks to which we can equip the camera with various lenses and special capabilities. Nice: On the Wii U we had to move the gamepad back and forth to look around with the camera. Although this made relatively good use of the console's gamepad capabilities, it was extremely annoying and ensured that half of the time you weren't looking at the TV screen, but at the living room wall. There were also games of movement, for example when we wanted to pick something up and a ghost hand grabbed our arm - that happened all the time and was extremely stressful. To what extent this gimmick has disappeared cannot yet be said. It can be assumed that we can now move the camera around with the analog stick as normal. In the end it worked without any problems.