Cyberpunk 2077 patch 1.3 hides details on multiplayer and other DLCs
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The youtuber Tyler McVicker, talking about some of the promises made by the developer and the current status on the roadmap, he has analyzed in detail the internal files of the game now that the patch 1.3 has been applied. In fact, he specified how this update tidied up many of the elements of the Red Engine. In addition, references to multiplayer have also changed: by opening the Cyberpunk 2077 executable on PC with a software, it is now possible to notice an interesting novelty.
The start state of the game that previously took the name of “CPO ”, Which stood for Cyberpunk Online, is now called“ Cyberpunk Multi “, thus referring to the expected mode. This discovery is very interesting because it matches the recent claims of CD Projekt Red that the entire multiplayer sector has been "reconsidered", although it has not specified what it was referring to. McVicker believes this novelty may be that this mode is currently in development, contrary to the claims of many that it would be canceled.
In addition, patch 1.3 also introduced some references regarding new DLCs, which may come with the next updates. The user also specifies that the information that can leak through datamining is much more than this, but that given the changes to the Red Engine it will take time to discover them all. As always, we advise you to stay connected on our pages in order not to miss any news on Cyberpunk 2077.
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