Halo Infinte is reality: all the details of the first technical test - article

Halo Infinte is reality: all the details of the first technical test - article

Halo Infinte is reality

The long-awaited moment to return to wearing Mjolnir armor is finally upon us. To achieve what has hitherto appeared to be a utopian goal we have had to face troubled years full of disappointments, the reasons for which cannot be attributed solely and exclusively to the global pandemic. That the development of Halo Infinite has suffered setbacks and program changes has become more than evident in recent times, bringing destabilization and despair within the community created around the famous figure of the Spartan par excellence, culminating with the demo shown last. year that left us perplexed to say the least.

Since the Halo saga passed into the hands of 343 Industries, the linear path outlined by Bungie has gradually become more tortuous and insidious, not finding a his own identity but being very often distorted, straying too far from the main path that saw him grow in the first trilogy. But the developers led by Bonnie Ross seem to want to continue experimenting with paths fraught with pitfalls despite the feedback received with Halo 4 and Halo 5: Guardians has not always been flattering.

343 Industries is finally ready to open the doors to players. Halo Infinite is finally here!

How to join the Halo Insider program

One of the requirements to access this first test phase is to be enrolled in the Halo Insider program. To have a chance to participate in the upcoming technical test you will therefore have to go to the official HaloWaypoint website, open the drop-down menu dedicated to the Community and click on halo Insider. So you just have to fill in the form and hope to receive an invitation in your box associated with the email address verified during registration. Good luck Spartan!

It must be said, however, that if the ambition with which this sixth chapter of the main saga was built respects the premises, taking that dangerous road could lead us to the top of a peak with a breathtaking view. After that little honorable presentation and the weight of the postponement of a year by actually puncturing the D1 of the home console, in the studios located in Redmond it was decided to change gear and push everything on the accelerator.

Recorded that Halo Infinite will be a continuously evolving title on the campaign side and the multiplayer will be disconnected from it and proposed in a free to play version, 6 years after the last chapter, the time for patience to test the fruits of this decision has been totally exhausted. The moment has therefore come for courage, the one that the protagonist of this universe demonstrates every time he enters the battlefield, and for the showdown in which to finally play with his cards exposed showing what destiny this famous brand is facing.

If for now we are not given an answer to the fate of Halo in the singleplayer sector, we will soon be able to at least scratch the surface of what appears to be a respectable multiplayer. Yesterday on the official Halo Waypoint website, 343 Industries published a long article regarding the first technical test for Halo Infinite, setting the test window no more than a week from now.

We knew that something was boiling in the pan after the statements made in conjunction with E3 2021, which were limited to a beta before the end of the summer. Anticipating the release of news monthly on the blog, this time the American company has completely spilled the beans by defining the contents that some lucky members of the Insider program will be able to test over the next weekend.

Watch on YouTube. As specified in the original article, the main focus of this test is absolutely focused on the technical aspect of specific areas of interest for the 343i, whose purpose at the moment is not to test servers and matchmaking on a large scale. Despite the good news that a handful of days could separate us from seeing Infinite multiplayer for the first time, but we must necessarily, and a little reluctantly, cool the enthusiasm. The combat glimpses seen during E3 and the in-depth Overview a few days later are still apparently far away and not scheduled in the immediate test session.

Those who receive the invitation to this session will be called to try a small portion of the offer scheduled for late winter this year. The technical test will in fact put the Academy on the test bench, a PVE sector consisting of bots and artificial intelligences designed to train and prepare the Spartans before being used on the battlefield. In other words, this mode can be combined with a shooting range where you can become familiar with the new gunplay and movement speed of Halo Infinite.

The bots that will target us can be set on different difficulty levels, making the battle more and more difficult, encouraging the player to find winning strategies to be able to neutralize them. The Academy is undoubtedly an addition that will prove very useful to novices who will soon learn that charging the enemy with a relentless barrage of fire is not the best tactic to prevail, at least not over Halo.

A first look at the Live Fire map, one of the three arenas present in the technical test. The test that will open its doors in a few days will also allow us to leave the polygon to move the simulation with the bots on three new maps, of which we were able to admire a few frames during the last presentation. The available arenas will be Bazaar, Recharge, and Live Fire and the game mode will be exclusively Bot Slayer, net of possible last-minute surprises of which we are very hopeful. So let's put aside the idea of ​​being able to give even a very small taste to modes such as Massacre and Deathmatch PVP, and let's analyze and enjoy what we are granted, that is a 4v4 with a team composed of real players and only one of bots.

To entice the offer, however, we think the arsenal that we will be able to unleash and unleash against artificial intelligences, being able to count on 12 weapons, most of them completely new. Directly from the official site we report the weapons that will be testable:

MA40 AR BR75 MK50 Sidekick CQS48 Bulldog Needler VK78 Commando S7 Sniper Plasma Pistol Pulse Carbine Ravager Heatwave Skewer Gadgets and equipment such as the Threat Detector The Academy will be yours shooting range where you can test the new weapons of Halo Infinite and get to know the new artificial intelligences. In fact, given the profound aesthetic change that has affected all the weapons present in the sixth chapter, we could also expect some surprises even for the most common needle guns and carbines. We are still processing the loss of the iconic Magnum and the UNSC armory seen so far still leaves us some perplexity, presaging that this new version of weapons may not fully convince, bringing the player back to choosing alien weapons that are often more efficient. Those who know Halo and his style have now learned to live with the established fact that plasma hurts more than lead, and this is unlikely to change.

The participants in the Insider program who will be selected will also have to provide feedback on the user experience of the game menu and the Battle Pass, which will be present in a reduced version compared to that foreseen in the final version. The developers are keen to clarify that what will be shown regarding the rewards is for testing purposes only, this means that it does not represent what we will actually see at launch and the cosmetic items unlocked during the test will not remain linked to the account. You can still indulge yourself with customization, another element of extreme curiosity.

At this stage it seems that there will be ample room to admire the new customizations and progression within the BattlePass. Most read now

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Finally, there will also be space for the new Halo Waypoint application which will become available on mobile devices and via browser, with a Companion compartment completely dedicated to game statistics, customization of our Spartan and BattlePass progress. In the blog post we are also informed that there will be a live stream scheduled for next week that will provide more details on the contents of this long-awaited technical test.

It is useless to deny that despite the absence of even a crumb of PVP, hoping for the possibility of being able to set foot and touch Halo Infinite is really intoxicating after this long wait we have been forced to. With this we do not want to give less value to the mode against bots which instead is an important addition to the series that, alongside Shooting, completes a respectable PVE offer. We can do the same for the Academy which certainly hides much more than what has actually been shown so far.

All that remains is to wait a few more days, compulsively check the inbox of e-mails and hope that the stops, the changes of direction and the new ideas put forward by 343 Industries will be able to convince us and give Halo an exciting and exciting multiplayer sector as in the past.







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