Stranger of Paradise: Final Fantasy Origin, the tried of the demo
Stranger of Paradise
When the rumor began to circulate that Square Enix was working on Final Fantasy Origin, we had fun imagining all the valid reasons why it would have made sense to propose a Final Fantasy in a soulslike sauce. Perhaps we were even too optimistic, because what was first shown during Square Enix Presents left us quite dumbfounded. It wasn't just a matter of unfulfilled expectations: the trailer was just badly edited and worse written.We therefore welcomed the news that until June 24 it would be possible to play an exclusive demo for PlayStation 5, but it didn't work for two days. Now that it is finally available, in this trial of Stranger of Paradise: Final Fantasy Origin we can try to understand what was wrong with the trailer for the new title developed by Team Ninja on behalf of Square Enix.
The trailer by Square Enix Presents
Leaving aside the easy irony that the critics of Final Fantasy VII Remake could make about the roundup of names that opens the trailer - Kazushige Nojima wrote the story, Tetsuya Nomura took care of the creative direction and the character design - the first impact with the three protagonists is not exactly the most exciting. The star of the game would seem to be Jack, a fairly generic-looking character who wields a two-handed broadsword and hunts down a powerful entity like Chaos wearing a decidedly un-fantasy outfit.'Strangers Of Paradise: Final Fantasy Origin' Demo Is Now Fixed And Ready To Play
KEY POINTSShortly after a disastrous launch, the trial version of the upcoming action RPG “Strangers Of Paradise: Final Fantasy Origins” is now playable for PS5 owners thanks to an emergency patch released by the developers.
The original version of the demo that players could download was apparently corrupted, preventing anyone from accessing its contents. Square Enix managed to resolve this issue after deploying two patches that stabilized the game, bringing it to a playable state.
“Strangers Of Paradise” is an action RPG spinoff with “Souls”-like elements set in the world of the first “Final Fantasy.” Team Ninja, the developer of “Nioh,” is in charge of creating “Strangers Of Paradise” along with some help from “FF7 Remake” veterans Tetsuya Nomura and Kazushige Nojima.
Combat in this game shies away from the traditional turn-based battle system in favor of Team Ninja’s fast and lethal gameplay style as seen in their previous titles. “Strangers Of Paradise” will feel very familiar to anyone who has played either of the “Nioh” games in the past, but the developers have added some new features to the game’s combat system to make it unique.
Garland in Stranger of Paradise Final Fantasy Origins Photo: Square Enix
“Final Fantasy’s” job system will be present in “Strangers Of Paradise,” creating an extra layer of depth and customization to certain playstyles. Different jobs will give players access to different abilities, attacks and equipment.
The reveal for “Strangers Of Paraidse” in Square Enix’s E3 showcase was mostly negative. The cookie-cutter edgy character design and bland color palettes drew some flak from the community while the main character’s repetitive mentions of “chaos” became an instant meme.
On the other hand, those who have actually tried out the demo noted that “Strangers Of Paradise” is actually very good. Players praised the responsiveness of the controls, the meaningful loot system and the overall feel and flow of combat. Some have noted that the game reuses animations from “Nioh” but has enough new content to make it feel distinct.
The demo can be downloaded for the PS5 via the PS Store until June 24, and Square Enix will be using player feedback from the demo to further improve the game before the full version is released in 2022.