Nier Replicant Ver.1.22474487139, weapons guide
Nier Replicant Ver.1.22474487139
Nier Replicant Ver.1.22474487139 has made its great return on the scene as already told in our review, refined so that it could be the game we deserved eleven years ago. Recommended for beginners as well as for those who already know it, since it is a definitive version enriched with details absent from the original. The so-called Taroverse, as far as the videogame side is concerned, is composed of multiple endings for each game and this re-edition of NieR is no exception: today we are here to help you in the conquest of the C ending which, for those who do not know, is obtained by acquiring all the weapons present in the game (but only after seeing the A and B endings). Some are lying around, others are side-mission rewards - assignments that have always been one of the burdens of the original NieR, excessive in their parodic intent to the point of making the rounds and damaging the game itself. Since it is not known which of these are really useful to you, here is our guide to weapons: absolutely avoiding spoilers, we will tell you where to find them and which missions you must accept to be delivered as a reward.Weapon Collector
There are a total of 33 weapons in the game that you will need to obtain to reach 100%. They are divided into three categories and upgrading them all will also earn you the "Master of the Forge" trophy.Let's start with one-handed swords, fourteen in all.
Unnamed blade: Nier's default weapon, obtained after the prologue.
Waterlily leaf sword: sold by the blacksmith of the Village for 2,400 denarii.
Dagger of Nirvana: Lost Shrine, in a wooden chest before the second ladder.
Crescent moon: Nier will get it from a guard after saving her from the Shadows. in the Southern Plains. It's part of the main story, you can't miss it.
Rebirth: gift of the King of Facade after saving him from the Arid Temple.
Draconic claw: sold by the blacksmith of Facade for 8,400 denarii.
Blade of betrayal: it is found in the mansion, in a wooden chest before the boss fight.
Scourge: sold by any blacksmith for 16,800 denier.
Faith: Nier will get it from the mayor of the Forest of Myths after getting it saved from the Deathless. If you miss it, you can buy it at the Nest during the second act.
Ancient ruler: the King of the Facade will deliver it to you during the second act, before facing the plot boss.
Dagger of the phoenix: towards the end of the game you will be able toa> buy it from the blacksmith of Seafront for 32,500 denarii.
Whisper of the labyrinth: during the second act you will have to accept and complete the secondary mission "A bridge in danger" by talking to the guard who is wander around the northern gates.
Fool's embrace: obtained after completing the first door of the DLC which will unlock after the game. In the original game, being a posthumous extra content, it was not necessary to obtain the trophy: in this new version we are not sure, considering that it is part of the 33 weapons to be upgraded, so we advise you to take it.
Tubo iron: you can get it simply by finishing the game, or by completing the side mission "The Magic Stone". After obtaining all the key fragments that will take you towards the end of the game, return to the Forest of Myths and talk to the woman near the mailbox to unlock the mission.
Let's move on to two-handed swords, nine in all.
Kusanagi: automatically obtained at the beginning of the second act.
Ax of beheading: sold by the village blacksmith for 19,200 denarii during the second act.
Twin fang: found in a wooden chest in the structure below the villa (you will go there for plot reasons), just before obtaining the SA key card.
Malicious ax: sold at the shop of arms of Seafront for 21,600 denari.
Domabestie: found in a wooden chest on the roof of the Lost Sanctuary, during the second act.
Iron will: you will get it automatically at the Cumulus of Ciarpame during the second act.
Phoenix sword: found in the final dungeon, in a wooden chest on the left before the and double doors leading to the boss fight. Not being able to be more specific to avoid spoilers, once you have access to the dungeon (the game will warn you that from there onwards there is no turning back) destroy any crate in the indicated position.
Maze Song : obtained from the King of Facade after completing the secondary mission "The sleep of the kings" in the second act, which will be unlocked only after obtaining the key fragment to continue with the story.
Fool's lament: obtained after having completed the second door of the DLC which will unlock after the game is finished. In the original game, being a posthumous extra content, it was not necessary to obtain the trophy: in this new version we are not sure, considering that it is part of the 33 weapons to be upgraded, so we advise you to take it.
We conclude with the spears, ten in all.
Fugacity: obtained automatically at the beginning of the second act.
Usurpalancia: sold at the shop of Seafront weapons during the second act.
The Evil Queen: found in a wooden chest along the back road of the Lost Sanctuary, precisely the one on the left near the second ladder. As always, if in doubt, she simply smashes all the boxes. To access this point you must have spoken to Popola and unlocked the use of the boat.
Alba: sold by both the Village and the Nest blacksmith during the second act.
Anathema: found in a wooden crate next to the save point inside the Junk Mound, before dropping to the platform below for the boss fight.
Commander's Holy Lance: Sold by the Facade Blacksmith for 30,000 denarii.
Dragon Lance: Found in a wooden chest in the final dungeon, before a short chase section. Not being able to be more specific to avoid spoilers, once you have access to the dungeon (the game will warn you that from there onwards there will be no turning back) destroy any crate you find.
Phoenix spear: sold by the blacksmith of Facade for 32,400 denarii.
Cry of the Labyrinth: Obtained as a reward for the secondary mission "The Ruined Map", which will be available during the second act. Talk to the Village Blacksmith once your party is full. Also remember to talk to Popola to unlock the use of the boat, otherwise access to a specific area will be barred.
Fool's agreement: obtained after completing the third door of the DLC which will unlock after the game. In the original game, being a posthumous extra content, it was not necessary to obtain the trophy: in this new version we are not sure, considering that it is part of the 33 weapons to be upgraded, so we advise you to take it.
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