Download and streaming in one? EA with a new patent
EA wants to enable players to play a game immediately after purchasing it. Without a waiting time caused by the download. This emerges from the filing of a new patent, which describes a technology with which complete games can be streamed before or during the download. So far it was already possible for many game clients to start the game or at least play a stripped down version from a certain amount of downloaded data. With the new development, the transition from the download streaming version to the permanently installed version should be seamless.
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Due to the ever increasing download sizes, hard drives not only fill up much faster, the waiting time is also increasing. The new technology could provide a solution to both problems. In the description of the patent it is written that the new system is used to enable faster access to the product. If EA wants, however, it could also be used to provide games completely without download.
02:12
E3 2018: Travel day and EA Play - VLOG # 1 loadVideoPlayer ('78325 ',' & sAdSetCsategory = article_featured ', 6, '16: 9', false, 1367544, false, 35261, 260, false, 0, '', '', false); E3 In addition, the technology could be used to stream games to a variety of Internet-enabled devices. That would make it possible to play a PC or console game on a smartphone or tablet, for example.
Game streaming has recently been on everyone's lips, especially due to Google's Stadia project. The cloud streaming service promised smooth and high-resolution full versions without download or specific end devices. However, the company recently stopped developing exclusive Stadia games and fired the entire team responsible for them.
Source: US Patent Office (1, 2)
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Editor Chris Fußy would like to break a lance for pretty equipment, weird hairstyles, colorful weapon skins and extensive character editors. 0Core: Platform should become the YouTube of game development
Developer Manticore Games is working on a service for game development called Core. This should be like YouTube for developers. var lstExcludedArticleTicker = '1367544,1364473,1360639,1344609'; EA had already registered an idea in 2019, which was christened "State Stream Game Engine". The engine would take over this "switching process" between streaming and running the game from the hard drive and ensure that players do not notice it.Due to the ever increasing download sizes, hard drives not only fill up much faster, the waiting time is also increasing. The new technology could provide a solution to both problems. In the description of the patent it is written that the new system is used to enable faster access to the product. If EA wants, however, it could also be used to provide games completely without download.
02:12
E3 2018: Travel day and EA Play - VLOG # 1 loadVideoPlayer ('78325 ',' & sAdSetCsategory = article_featured ', 6, '16: 9', false, 1367544, false, 35261, 260, false, 0, '', '', false); E3 In addition, the technology could be used to stream games to a variety of Internet-enabled devices. That would make it possible to play a PC or console game on a smartphone or tablet, for example.
Game streaming has recently been on everyone's lips, especially due to Google's Stadia project. The cloud streaming service promised smooth and high-resolution full versions without download or specific end devices. However, the company recently stopped developing exclusive Stadia games and fired the entire team responsible for them.
Source: US Patent Office (1, 2)