Immortals Fenyx Rising on PS5 and Xbox Series X | S: the video comparison
A few weeks after the launch of the new generation consoles, Immortals Fenyx Rising has also arrived on the market, Ubisoft's new open world adventure inspired by The Legend of Zelda Breath of the Wild that we found cheerful, balanced and solid.
Immortals Fenyx Rising, with its colorful graphics and extended environments, is able to flex the muscles of next gen consoles, and realities like VG Tech have not thought twice when comparing the PlayStation 5, Xbox Series X versions ed S of the game, all capable of offering two graphics modes - Performance and Quality.
PS5 and Xbox Series X hit 60fps almost all the time. On Xbox Series S, slight dips to 57-58fps occur during actual gameplay, while footage is stuck at 30fps.
For more details on the graphic presentation, please refer to the Comparative Video at the opening of the news. If you want to know more about the game, we have the review of Immortals Fenyx Rising for you.
Immortals Fenyx Rising, with its colorful graphics and extended environments, is able to flex the muscles of next gen consoles, and realities like VG Tech have not thought twice when comparing the PlayStation 5, Xbox Series X versions ed S of the game, all capable of offering two graphics modes - Performance and Quality.
Performance Mode
The findings show that on PlayStation 5, in Performance mode, the game runs at a dynamic resolution that fluctuates from a minimum of 2275x1280 to a maximum (rarely reached) of 3840x2160, that is the real 4K. Even on the Xbox Series X, Performance mode uses dynamic resolution: as on PS5, the maximum value of 4K is rarely reached, while the minimum recorded is equal to 1920x1080, lower than that of the Sony console. However, VG Tech points out that it was an isolated episode, and that in general the two versions behave in a similar way: in some circumstances it is Xbox Series X that surpasses PS5. Dynamic resolution on Xbox Series S fluctuates from a minimum of 1280x720 to a maximum of 1920x1080.PS5 and Xbox Series X hit 60fps almost all the time. On Xbox Series S, slight dips to 57-58fps occur during actual gameplay, while footage is stuck at 30fps.
Quality Mode
In Quality Mode, PlayStation 5 always renders in native 4K (3840x2160). On the Xbox Series X, however, a dynamic solution was revealed with values ranging from a maximum of 3840x2160 to a minimum of 3328x1872. The dips below 4K, however, are not frequent. On Xbox Series S, Quality mode makes use of a dynamic resolution ranging from a minimum of 1920x1080 to a maximum of 2560x1440. The target framerate of 30fps is easily reached by all consoles.For more details on the graphic presentation, please refer to the Comparative Video at the opening of the news. If you want to know more about the game, we have the review of Immortals Fenyx Rising for you.