Genshin Impact, the update 1.1
While the lucky ones are amused with the next gen consoles and their eyes are on PlayStation 5 launch titles such as Spiderman: Miles Morales and Godfall, there is a game that has continued to grind impressive numbers for a few months now, a production that has aroused ferocious controversy for its predatory monetization dynamics but which has also been able to carve out a large slice of supporters. We are obviously talking about Genshin Impact, an open world with an oriental mold clearly inspired by Zelda: Breath of the wild which, between a glide with the glider and a white weapon fight, slowly conquered us, up to completely kidnap us in its universe.
It's easy to get stuck in a title like this, capable of offering hundreds of hours of gameplay for free (our counter must have exceeded two hundred hours long ago) and which undaunted is perfected through free updates and activities minors to dabble with. When things were starting to flatten out and lose their bite, MiHoYo pulls his first ace from his sleeve, an update 1.1 capable of retouching the heaviest issues and giving oxygen to the game. So let's see after trying these changes thoroughly how things have improved.
A New Star Approach, from this point of view, has absolutely not disappointed us, giving us exactly what we had so craved. The quest line unfolds near the commercial port of Liyue and hangs up where we left our Traveler. Paymon will always be at our side to motivate us and create curtains as hateful as they are indispensable and the narration, with its dialogues always well recited even if perhaps a little too banal, runs smoothly without hitches for all the two hours that this part of the adventure takes you will take away. The development is rather linear and begins with some boring search and collection missions but as soon as our alter ego reaches the jade temple things will begin to move quickly, to the point of bringing together in the story many well-known faces to our rescue, between which Ningguang stands out, and also an old acquaintance determined instead to prevent us from achieving our goal. Childe will stand between us and our target in a highly spectacular phased battle, complete with visually captivating transformations and choreographies. Having characters between level 60 and 70 in the party the challenge was rather balanced and certainly more difficult than the battles against Storm Terror and those in the Wolvendom arena, especially during the first moments where Tartaglia's moves hit with deadly precision and they are not very easy to read given all the chaos on the screen caused by the sublime effects and the bright colors given off by the special moves.
When we thought we had seen it all Genshin adds another load and moves the fight on an even scale wider, perhaps less fun to deal with but equally spectacular, for a conclusion that, we do not doubt, will be able to leave you with an excellent memory. Too bad then for the brevity of this new content, because overall in an intense game afternoon you can take home the storyline and also the few new side missions, including a side quest dedicated to Tartaglia's background, which we can thus try even in the first person. We are talking about an extremely ductile fighter, armed with a bow but capable of extracting two blades of water if necessary and dueling fiercely in hand-to-hand combat, a five-star that makes us extremely gluttonous but that we will also find it particularly difficult to find in the new banners.
It's easy to get stuck in a title like this, capable of offering hundreds of hours of gameplay for free (our counter must have exceeded two hundred hours long ago) and which undaunted is perfected through free updates and activities minors to dabble with. When things were starting to flatten out and lose their bite, MiHoYo pulls his first ace from his sleeve, an update 1.1 capable of retouching the heaviest issues and giving oxygen to the game. So let's see after trying these changes thoroughly how things have improved.
The arrival of a new star
It had already been several weeks that we had been dragging ourselves wearily between one daily mission and the next, almost completely ignoring the search for new artifacts and Mora indispensable to improve our team. After reaching level 70 with the main character and bringing the Adventure Rank to 41, the urge to further enhance ourselves has been lacking a bit. The abyss is still there waiting for us, if we really have to be honest, but the monthly reset and the need to have two parties with four characters armored enough to face it to the end made us give up. The thing we were waiting for most of this update 1.1 was therefore the continuation of the main campaign, with the addition of course of several new side quests and some boss fights that we hoped would be at least beautiful to see.A New Star Approach, from this point of view, has absolutely not disappointed us, giving us exactly what we had so craved. The quest line unfolds near the commercial port of Liyue and hangs up where we left our Traveler. Paymon will always be at our side to motivate us and create curtains as hateful as they are indispensable and the narration, with its dialogues always well recited even if perhaps a little too banal, runs smoothly without hitches for all the two hours that this part of the adventure takes you will take away. The development is rather linear and begins with some boring search and collection missions but as soon as our alter ego reaches the jade temple things will begin to move quickly, to the point of bringing together in the story many well-known faces to our rescue, between which Ningguang stands out, and also an old acquaintance determined instead to prevent us from achieving our goal. Childe will stand between us and our target in a highly spectacular phased battle, complete with visually captivating transformations and choreographies. Having characters between level 60 and 70 in the party the challenge was rather balanced and certainly more difficult than the battles against Storm Terror and those in the Wolvendom arena, especially during the first moments where Tartaglia's moves hit with deadly precision and they are not very easy to read given all the chaos on the screen caused by the sublime effects and the bright colors given off by the special moves.
When we thought we had seen it all Genshin adds another load and moves the fight on an even scale wider, perhaps less fun to deal with but equally spectacular, for a conclusion that, we do not doubt, will be able to leave you with an excellent memory. Too bad then for the brevity of this new content, because overall in an intense game afternoon you can take home the storyline and also the few new side missions, including a side quest dedicated to Tartaglia's background, which we can thus try even in the first person. We are talking about an extremely ductile fighter, armed with a bow but capable of extracting two blades of water if necessary and dueling fiercely in hand-to-hand combat, a five-star that makes us extremely gluttonous but that we will also find it particularly difficult to find in the new banners.