Assassin's Creed Valhalla: expand settlement, find materials - tips

Assassin's Creed Valhalla: expand settlement, find materials - tips
Expand the settlement of Hraefnathorp in England in Assassin's Creed Valhalla: We provide you with tips on building settlements in this guide. There are a few details to consider in order to effectively put rare raw materials and supplies into the expansion. As soon as Eivor leaves Norway after the tutorial with Sigurd and some residents, the Vikings will anchor in England. Here you secure the outpost Hraefnathorp and recapture the longhouse from a band of thieves. Then you get the first raw materials for expansion in a first raid in a nearby monastery.

On the map of the game world of Assassin's Creed Valhalla you can find monasteries by the symbols of the red axes. With her you usually go by longboat to the pier and start your raid. Alternatively, you can approach from the land side and start the raid using the circle menu using the digicross. Here you choose Eivor's hunting horn and get your fellow combatants to join. You use your assassin instinct with R3 to locate barrels and chests in buildings and hiding places. Some doors or chests can only be broken open with a colleague.

Reading tip: Assassin's Creed Valhalla - Find all 6 codex pages plus hidden armor

If you have looted all the resources in a monastery area, you will receive them her a message on the screen. The raw materials are automatically added to your inventory. Go to the bag there to get an overview of the number of raw materials and supplies. By the way: If you've just started your adventure, we recommend our Assassin's Creed Valhalla beginner tips. This gives you a rough overview of the most important details in the first few hours of the game. We also recommend our AC Valhalla review.

Assassin's Creed Valhalla - Tips for building settlements

We provide you with tips for expanding your settlement Hraefnathorp in AC Valhalla. You will receive tips on the locations of the raw materials as well as a list of the individual buildings and a small recommendation on the expansion order.

Expansion of the settlement in Assassin's Creed Valhalla

1 Assassin's Creed Valhalla - Tips for Settlement building 1.1 Settlement expansion - Where can I get raw materials? 1.2 List of buildings including raw material costs 1.3 Which buildings should I build first?

Settlement expansion - where can I get raw materials?

You need help from colleagues to open the box with the raw materials for building the settlement. This sometimes doesn't work smoothly. Source: PC Games In Assassin's Creed Valhalle you need raw materials and supplies to expand your settlement. You can only find the required raw materials when looting monasteries. These are indicated by the symbol of two red axes on the map of the game world. You should climb and synchronize the viewpoints in the individual areas. Locations of the riches, which may contain supplies, are also revealed here. Just rattle off the yellow dots on the map and try to find the chests. You can also find riches in monasteries, but also distributed elsewhere in the game world.

Building list including raw material costs

The following list gives you an overview of the construction costs of all standard buildings in Assassin's Creed Valhalla (buy now € 53.60). You will also receive tips on the effect of individual houses and courtyards. Attention: Houses of special characters (for example Valka's house) are not included here.

Buildings Costs Benefit & Effect Warrior Camp 400 supplies, 30 raw materials Training of Yomswikings who help you with raids and are rented to other players for silver. Forge 400 supplies, 30 raw materials, upgrade weapons and armor parts. Brotherhood House of the Hidden 400 supplies, 30 raw material Unlocking the assassination missions on members of the Templars order, code page quest in the hidden offices of the assassins. Trading post 400 supplies, 30 raw materials Selling junk from inventory, buying unique items. Stable and aviary 400 supplies, 30 raw materials Buy and train new horses and ravens. Ship workshop 400 supplies, 30 raw materials Improvement and adaptation of the look of your longboat. Museum 600 supplies, 45 raw materials You deliver Roman artifacts that you are allowed to exhibit. There are decent rewards for this. Hunting lodge 600 supplies, 45 raw material hunting missions and the hunt for legendary animals including rewards. Brewery 600 Supplies, 45 Raw Materials Hold a feast in the longhouse to give buffs and bonuses for a period of time. Bakery 600 supplies, 45 raw material Buff upgraded by a feast. Fisherman's hut 600 supplies, 45 raw material You receive the fishing rod and deliver fish for rewards. Tattoo workshop 600 supplies, 45 raw material to customize hairstyle and tattoos from Eivor. Map maker 800 supplies, 60 raw materials. Creation of maps for Roman artefacts and more. Stockyard 800 supplies, 60 raw materials. Temporarily improved buff on damage from the bow after a feast. Grain Farm 800 supplies, 60 raw materials. Temporarily improved defense buff. Poultry farm 800 supplies, 60 raw materials. Temporarily improved buff on melee damage.

Which buildings should I build first?

The longhouse and the forge are the first to be built during the main mission of Assassin's Creed Valhalla. We strongly recommend that you then build the Brotherhood House of the Hidden. Here you unlock the assassination missions on the Order of the Templars and also go on the search for the codex pages and the abandoned brotherhood offices. First get the trading post to improve your settlement in Assassin's Creed Valhalla to level 2. With the trading post you get shopping opportunities and can also sell the junk in your inventory to get silver. Hunting and fishing huts unlock the fishing and hunting side quests. For example, you can deliver Roman artifacts to the museum. The battles and raids in Assassin's Creed Valhalla are relatively simple at the start of the game. You may initially ignore the buffs of the feasts by the brewery and bakery as well as the cattle and grain yards. Attention: Story-relevant buildings for special NPCs like Valka and more will be added later. You set up these as needed.







Powered by Blogger.