Thomas Was Alone: Mike Bithell's title is announced on Switch
Initially released in 2012, the platform and puzzle game Thomas Was Alone then explored the vast majority of accessible media. But at least one was missing, born in March 2017.
Indeed, Mike Bithell announced yesterday afternoon that Thomas Was Alone was going to land on Nintendo Switch. The exact date and price are not yet known, but the developer tells us that the title will normally be available during the first quarter of 2021. The announcement was made by the creator himself from his Twitter account.
I told you this week was weird.
Thomas Was Alone on Switch, Q1 2021. It's past time, let's be honest. pic.twitter.com/SmKg9omv3q
- Mike Bithell, Solitaire Conspiracy out now (@mikeBithell) October 9, 2020 I told you this week was weird. Thomas Was Alone on Switch, in the first quarter of 2021. It was about time, to be honest. Credit goes to (Tony Gowland) and the team at Ant Workshop, who do a fantastic job, and (Rachael Greeg-Smythe), our producer.
In Thomas Was Alone, the players embody rectangular-shaped AI, with their own abilities that must be combined to progress. Once in the title, it will be necessary to succeed in completing a hundred levels to discover the end credits.
Loading the video Thomas Was Alone trailer
Indeed, Mike Bithell announced yesterday afternoon that Thomas Was Alone was going to land on Nintendo Switch. The exact date and price are not yet known, but the developer tells us that the title will normally be available during the first quarter of 2021. The announcement was made by the creator himself from his Twitter account.
I told you this week was weird.
Thomas Was Alone on Switch, Q1 2021. It's past time, let's be honest. pic.twitter.com/SmKg9omv3q
- Mike Bithell, Solitaire Conspiracy out now (@mikeBithell) October 9, 2020 I told you this week was weird. Thomas Was Alone on Switch, in the first quarter of 2021. It was about time, to be honest. Credit goes to (Tony Gowland) and the team at Ant Workshop, who do a fantastic job, and (Rachael Greeg-Smythe), our producer.
In Thomas Was Alone, the players embody rectangular-shaped AI, with their own abilities that must be combined to progress. Once in the title, it will be necessary to succeed in completing a hundred levels to discover the end credits.
Read our test of Thomas Was Alone (2012)
Thomas Was Alone: Trailer for the iOS versionLoading the video Thomas Was Alone trailer