Konami, a company hated by the public and adored by shareholders - editorial
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Konami is a company of the old Japanese school, a patriarchal corporation strongly linked to the values of the Rising Sun. However, things in that period are taking a different turn, and the time has come for the top management to get back on track. Thus, between April and May the future of the company is completely revolutionized; first of all Silent Hills, project presented through the trailer-game PT, is canceled without apparent logical explanation.
Then, a couple of weeks later, Hayakawa announces to the world that Konami has no intention of continuing. invest heavily in the AAA console video game market. "The future of gaming lies in mobile experiences," says Hayakawa. "We need to stop selling 'objects' and move our market towards 'features' by copying our most successful models."
The truth is that Hayakawa, like it or not, is absolutely right. The proceeds Konami makes from its mobile titles and the complex pachinko machine market largely cover all of the company's expenses. And all this happens at a negligible economic and human cost when compared to what it takes to set up any Metal Gear Solid, or to respond to the 'whims' of some author.