Vesper | Preview, puzzle platform with interesting atmospheres
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To be honest I already knew Vesper, even if he didn't have that name yet. Two years ago, on the occasion of the New Game Designer promoted by the State of Milan and the Polytechnic, I came into contact with a prototype called Dusk. The first thing that struck me was the atmosphere, one of those that with a few strokes and a careful use of colors are able to convey strong emotions. When I started Vesper I found exactly those sensations. A night that seems serene and placid, similar to those starry ones that let themselves be contemplated while we turn our gaze to the sky in search of answers. We are an android we don't know anything about yet, in a place that is beyond our understanding.