Teamfight Tactics Patch 10.14 is here!

Teamfight Tactics Patch 10.14 is here!
The 10.14 patch, scheduled for July 8, is also approaching for Teamfight Tactics, bringing lots of news!

Changes for the Star Guardians, Cyberneticians and Warlocks!

Removal of the galaxy of small legends to make room for the "dwarf planet", in addition to the usual balance of samples!

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Star Guardians:

(3) mana decreased from 25 to 15 (6) mana decreased from 40 to 25 (9) mana decreased from 55 to 45 Read until end for individual changes to star guardians!

Celestials:

(2) cure increases from 15% to 20% (4) cure increases from 40% to 50% (6) cure increases from 99% to 150% Cyberneticians:

(3) Health Points decrease from 350 to 300 (6) Health Points decrease from 600 to 550 / AD bonus decreased from 75 to 70 Warlocks:

(4) AP bonus decreases from 45% 40% (6) AP Bonus decreases from 75% to 70% Champions

Rosso = Buff | Blue = Nerf

Cost 1:

Poppy:

Mana decreases from 60/100 to 50/90 Zoe:

Mana decreases from 70/100 at 40/80 Xayah:

Attack speed increases from 0.8 to 0.9 Cost 2:

Jarvan IV:

Bonus attack speed supplied with the banner increases from 65 / 75/85% to 75/85/95% Mordekaiser:

Damage per second increases from 50/75/125 to 75/100/200 Rakan:

The duration of the "jump" increases from 1.5 to 1.5 / 2 / 2.5 Yasuo:

Mana decreases from 0/90 to 0/80 Cost 3:

Ashe:

stun Duration increases from 2/2/2 to 2/3/4 damage decreases by 250/300/700 to 200/300/600 Ezreal :

TO be decreased from 60 to 50 Mana initial decreases from 50/80 to 30/80 Karma :

Points of the shield increased from 250/400/800 to 300/450/900 attack Speed bonus provided by the shield increases by 50/75/125% to 70/90/150% Neeko :

health Points increase from 800 to 850 Armor increased from 45 to 50 Mana decreases from 75/150 to 50/120 Shaco :

Mana decreases from 30/80 to 30/70 Syndra :

damage decreased from 100/125/200 a85/125/225 Mana decreases from 0/60 to 0/40 Vayne :

Points greetings decrease from 550 to 500 TO be decreased from 60 to 50 and You :

The damage changes from 400/600/1200 to 350/550/1500

(increases in late, decreases the early) The damage of the “jump” during the crossing increases from 150/200/500 to 150/200/750 Cost 4:

Fizz :

Damage decreased from 450/600/5000 to 400/550/4000 Irelia :

The bonus increases by 175/250/500% to 225/250/500% Jinx :

attack Speed decreased from 0.75 to 0.7 Jhin :

attack Speed increased to .85/.9/1.1 .9/.95/1.2 WITH the bonus on the 4th hit increases by 244/344/4444% to 350/500/4444% Soraka :

Mana decreases from 50/125 to 50/120 Viktor :

the damage of The explosion (after the passage of the laser) decreases from 250/400/1500 to 200/325/1500 Riven :

The points of the Shield decreases from 225/375/1000 to 200/350/1000 Cost 5:

Urgot :

Now the harpoon Aims at the enemy farthest within the led to the attack, but it hits the first enemy hit! Range of attack decreases from 660(3 hexes) to 420(2 hexes), The execution can be prevented by the Guardian Angel (Guardian Angel). The time required to drag an enemy decreases with the levels from 1.5 sec to 3/2/1 sec. Increases Mana by 40/90 a50/100 and The reduction in mana to cast increases by 10/20/90 to 20/30/100 Aurelion Sol :

Mana absorbed decreases from 15/25/50 to 10/15/50 The damage changes from 110/150/750 to 90/150/1000

(decrease early but increase late) Janna :

Decreases the speed bonus provided to allies by the tornado 100/150/500% to 80/125/500% Mana decreases by 50/130 to 50/120

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Last modified: July 7, 2020





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