Cyberpunk 2077 will support ray tracing of RTX cards and Nvidia's DLSS 2.0 at launch

Cyberpunk 2077 will support ray tracing of RTX cards and Nvidia's DLSS 2.0 at launch
Nvidia has revealed what will be the exclusive features of Cyberpunk 2077 for owners of the latest generation of Nvidia graphics cards. The CD Projekt Red title will support Nvidia's DLSS 2.0, as well as ray tracing, visible in the new trailer.

Ray tracing will be applied to different elements of the game, in particular: to ambient occlusion, a shading and rendering technique used to calculate how much each point that makes up a scene is exposed to ambient light; diffuse illumination, used to capture the radiance of the sky and the light reflected from the different surfaces, difficult to achieve with traditional rendering techniques; the reflections of all surfaces, both opaque and transparent, traced for several kilometers; the shadows, in particular the direct ones produced by the Sun and the Moon, which will be physically accurate and will also take into account the presence of clouds.

Both ray tracing and DLSS 2.0 support will be available at the launch of Cyberpunk 2077, ie from November 19, 2020.

"Cyberpunk 2077 is one of the most anticipated games of all the time, "said Jason Paul, vice president of marketing for the GeForce platform, who added" along with the incredible storytelling and artistic direction of Cd Projekt Red, the ray tracing of RTX cards and Nvidia's DLSS 2.0 will help make Cyberpunk 2077 a 2020 must. "





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